BLOODMONEY 2 - Play Free Online | Wipzu

About BLOODMONEY 2

BLOODMONEY 2 (subtitled Human Expenditure Program) is a complete tonal reinvention of the BLOODMONEY series. Developed by SHROOMYCHRIST, it abandons the clicker format entirely in favor of a caregiving simulation with deep psychological horror undertones. You play as Eun-Mi, a caretaker assigned to manage Harvey Harvington's welfare within a mysterious institutional program whose true nature becomes apparent only through careful play.

Three core actions structure each session: feeding Harvey from a menu of foods that each affect his mood and wellbeing stats differently, putting him to sleep to manage stability and prepare him for mini-games, and playing five integrated mini-games together to earn money and unlock story fragments. The warmth of the caregiving loop stands in deliberate and unsettling contrast to the institutional program governing it.

The five mini-games — Whack-A-Harvey, Memory Match, Batting Cages, Heavy Lifting, and Save Harvey — each earn money and unlock portions of Harvey's backstory. These story fragments piece together the true nature of the Human Expenditure Program and Harvey's history within it. Information is withheld until players make specific choices, ensuring the narrative reveals itself through active engagement rather than passive observation.

Two endings diverge based on a fundamental compliance choice. The Dead Ending results from following all program instructions — Harvey remains trapped. The True Ending requires deliberately defying specific instructions at key moments, an act the game actively discourages but rewards with Harvey's full backstory and an ambiguous possibility of escape. Recognizing when to defy the program is the game's central dramatic puzzle.

Key Features

  • Complete genre shift to caregiving simulation — no clicker mechanics from the original
  • Three care actions: Feed, Sleep, and Mini-games, each affecting Harvey's stat progression
  • Five integrated mini-games: Whack-A-Harvey, Memory Match, Batting Cages, Heavy Lifting, Save Harvey
  • Food choice system where different foods affect Harvey's mood and stability differently
  • Two endings — Dead Ending (compliance) and True Ending (defiance) — with distinct narrative outcomes

Controls

Left Mouse Button — all care interactions and mini-game actions
Enter — confirm in mini-game contexts
MobileTap to interact with all care and mini-game actions

How to Play

  1. 1You are Eun-Mi, caretaker for Harvey Harvington. Your dashboard shows his current wellbeing stats.
  2. 2Feed Harvey from the available food options. Different foods affect his mood and stability stats.
  3. 3Put Harvey to sleep when his stability requires it. Manage sleep timing to maintain mini-game performance.
  4. 4Play mini-games with Harvey to earn money. Earnings fund food and ongoing care costs.
  5. 5Collect story fragments through mini-games. Watch for moments where defying program instructions becomes possible.

Tips & Tricks

  • Manage Harvey's sleep schedule carefully — low stability degrades mini-game performance and reduces earnings per session, creating a downward spiral.
  • Feeding Harvey exclusively candy improves mood short-term but destabilizes him faster. Varied nutrition produces more consistent long-term stats.
  • The True Ending requires active defiance — look for moments when the game presents an option to do the 'wrong' thing by program rules and take it without hesitation.
  • Play all five mini-games at least once — each reveals a different fragment of the story, and the full picture requires experiencing all of them.

Game Info

DeveloperSHROOMYCHRIST
Release Year2025
PlatformBrowser
TechnologyHTML5

FAQ

BLOODMONEY 2 is a completely different genre — a caregiving simulation rather than a clicker game. You manage Harvey's feeding, sleep, and mini-game activities as his caretaker rather than clicking to earn money.

The True Ending requires defying the program's instructions at specific key moments during play. Look for situations where the 'wrong' choice is presented as an option and take it — the game rewards this defiance with Harvey's complete backstory.

The mini-games are Whack-A-Harvey, Memory Match, Batting Cages, Heavy Lifting, and Save Harvey. Each earns money and unlocks a portion of the game's story fragments about Harvey's history.

Yes — food choices affect Harvey's mood and stability stats. Different foods produce different short-term and long-term stat changes. Poor nutrition balance degrades his mini-game performance over time.